package  
{
	import flash.debugger.enterDebugger;
	import flash.display.Sprite;
	/**
	 * ...
	 * @author ramond
	 */

	 
	public class Application extends Sprite
	{
		private static const port:String = CONFIG::port;
		
	//	CONFIG::Platform
        public function Application()
        {
			//trace(CONFIG::Platform)
			trace("Port:", port, CONFIG::port)
			 
            graphics.beginFill(0xff0000,1);
            graphics.drawRect(0,0,100,100);
        }
		
		GAMELITE::Platform {
			trace("GameLite initialite")
			enterDebugger();
		}

        
 /*       CONFIG::PlatformQQ
        public function TestBuild()
        {
			
			trace(CONFIG::PlatformQQ)
			trace("Port:", port, CONFIG::port)
            graphics.beginFill(0x0000ff,1);
            graphics.drawRect(0,0,100,100);
        }*/
		 
		
	}

}